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AI Insights · Timothy · July 2023

Top 5 Historical Games on iOS in Russia: Q2 2023

Discover the performance trends of the top 5 historical games on iOS in Russia during Q2 2023, including insights on downloads, revenue, and active users.

Top 5 Historical Games on iOS in Russia: Q2 2023

In Q2 2023, the top 5 historical games on the iOS platform in Russia demonstrated varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how these games fared, based on data from Sensor Tower.

Royal Match from Dream Games saw robust revenue growth throughout the quarter. Weekly revenue started at around $176K in late March and steadily increased, peaking at approximately $305K by late June. Weekly downloads initially fluctuated but showed an overall upward trend, with a notable spike to 78K in early June. Active users also increased from 684K in late March to a peak of over 1M in mid-June, before slightly declining to 979K at the end of the quarter.

Rise of Kingdoms by Lilith Games experienced moderate revenue fluctuations, starting at $52K in late March and reaching a high of $74K in mid-June. Weekly downloads remained relatively low, with a notable increase to 4.2K in the last week of June. Active users showed a declining trend, starting at 29K in late March and dropping to around 23K by the end of June.

Viking Rise: Valhalla from IGG.COM had a strong debut, with weekly revenue rising from $1.7K in early April to around $55K by the end of June. Weekly downloads peaked at 60K shortly after its release in mid-April and then gradually decreased to 11.7K by late June. Active users demonstrated a similar trend, peaking at 56K in mid-May and then stabilizing around 44K towards the end of the quarter.

Game of Sultans by Xiamen Mechanist Internet Technologies Co., Ltd. showed mixed performance. Weekly revenue fluctuated, peaking at approximately $32K in mid-June. Downloads remained relatively stable, with a slight increase to 4.2K in early June. Active users saw minor fluctuations, peaking at 26K in mid-June before settling at 25K by the end of the quarter.

Game of Khans - Horde Battle, also from Xiamen Mechanist Internet Technologies Co., Ltd., experienced varied revenue trends, starting at $17K in late March and reaching a high of $20K in late June. Weekly downloads showed a declining trend, starting at 38K in late March and dropping to around 6.7K by the end of June. Active users decreased from 95K in late March to around 51K by the end of the quarter.

For more detailed insights and data on the performance of these historical games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2023